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Science Museum Group: Digital Lab
Experiments in emerging technologies and visitor experience
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New concepts for a Science Museum digital archive by MA Graphic Design students at Falmouth…
New concepts for a Science Museum digital archive by MA Graphic Design students at Falmouth…
In the autumn of 2021 students from the MA Graphic Design (online) course at Falmouth University were tasked with finding innovative ways…
Falmouth University MA Graphic Design (Online)
May 3, 2022
Heritage Connector Project Hackathon
Heritage Connector Project Hackathon
On 19 November 2021, the Heritage Connector project held a one-day hackathon in partnership with Cogapp.
John Stack
Dec 10, 2021
OCRguessr: making posters into a guessing game — Science Museum Hangman
OCRguessr: making posters into a guessing game — Science Museum Hangman
This February marked my first Cogapp Company hack day — a day where we set aside our usual work and put our creative energies into…
John Stack
May 28, 2021
Science Museum + Falmouth University (MA Graphic Design)
Science Museum + Falmouth University (MA Graphic Design)
In 2019 the Science Museum embarked on an ambitious project, to digitise a quarter of a million objects in its remarkable archive. This…
Stuart Tolley
Jan 22, 2021
Never Been Seen
Never Been Seen
As each object is added to the collection website, you could be the first person to see it online…
John Stack
Jan 7, 2021
Colour & Shape: Using Computer Vision to Explore the Science Museum Group Collection
Colour & Shape: Using Computer Vision to Explore the Science Museum Group Collection
Photographs allow us study the form of objects — their shape, colour and texture.
Cath Sleeman
Oct 8, 2020
Is this the end of touchscreens in museums? The use of touchless gesture-based controls.
Is this the end of touchscreens in museums? The use of touchless gesture-based controls.
As museums and cultural institutions navigate the many challenges of reopening in a world where Covid-19 is still a real and…
Bethan Ross
Jun 18, 2020
Computer vision and the Science Museum Group Collection
Computer vision and the Science Museum Group Collection
Amazon’s Rekognition service was used to add keyword tags and these are now available as an experimental features within our collection…
John Stack
Apr 3, 2020
Using audience insights to improve the Science Museum Group collection stories online
Using audience insights to improve the Science Museum Group collection stories online
Online storytelling in museums is a growing area of interest for the cultural heritage sector. Organisations are looking beyond digitising…
Emily Fildes
Mar 23, 2020
What’s holding us back? True stories of user-centred content design at the Science Museum Group
What’s holding us back? True stories of user-centred content design at the Science Museum Group
This blog post is a version of the presentation given as part of the Professional Forum: What’s Holding Us Back? True Stories Of…
Emily Fildes
Mar 23, 2020
Animated leeches and CGI glass eyes: Doing more with 3D objects for schools
Animated leeches and CGI glass eyes: Doing more with 3D objects for schools
The Science Museum Digital Learning team recently launched an online learning resource based on the Science Museum’s newly opened Medicine…
Emilia McKenzie
Nov 25, 2019
Museum in a Tab: Chrome Extension
Museum in a Tab: Chrome Extension
Science Museum Group Collection Chrome Browser Extension
John Stack
Mar 22, 2019
Scanning Stephenson’s Rocket
Scanning Stephenson’s Rocket
One of the areas that the Science Museum Group’s Digital Lab has been experimenting with is what we are calling enhanced digitisation.
dave patten
Sep 24, 2018
Code and data
Code and data
Open source code and data sets produced through the Science Museum Group Digital Lab projects.
John Stack
Jun 22, 2018
Random Object Generator
Random Object Generator
As part of our recent Collections Remix — and to help people more easily explore our vast collection — we created a webpage that refreshed…
Jamie Unwin
May 3, 2018
Collections Remix: Ephemera and outputs
Collections Remix: Ephemera and outputs
The following photographs capture the drawings, wireframes and other ephemera presented by the teams at the end of the Collections Remix…
John Stack
Mar 27, 2018
Reflections on SMG Collection Remix
Reflections on SMG Collection Remix
On 1 March 2018, fifty curators, technologists, educators, creatives, academics, museum professionals and more, braved London’s freezing…
John Stack
Mar 15, 2018
3D object scans as a museum learning resource: an update
3D object scans as a museum learning resource: an update
Last summer I blogged about a pilot website for use in the classroom, using 3D scans of objects from the Science Museum’s Mathematics: the…
Emilia McKenzie
Feb 26, 2018
The good, the bad and the ugly
The good, the bad and the ugly
An introduction to the Science Museum Group’s collection data
Jamie Unwin
Feb 13, 2018
How audiences discover the Science Museum Group Collection
How audiences discover the Science Museum Group Collection
The Science Museum Group is currently embarking on a piece of work to investigate different presentations of our online collection to make…
Emily Fildes
Jan 29, 2018
Exploring museum collections online: Some background reading
Exploring museum collections online: Some background reading
In 2017 the Science Museum Group relaunched its online collection website. The website consolidated a number of existing websites…
John Stack
Jan 23, 2018
Remix the Science Museum Group Collection #SMGRemix
Remix the Science Museum Group Collection #SMGRemix
This is the second in a series of collaborative remixes from the Science Museum Group’s Digital Lab and founding partner Samsung.
Mar
Jan 12, 2018
Experiments in Emerging Technology at Science Museum
Experiments in Emerging Technology at Science Museum
Dave Patten, Head of New Media, presents the Science Museum Group Digital Lab in the context of the the history of digital at the Science…
John Stack
Nov 27, 2017
Museums want immersive, interactive experiences for their patrons
Museums want immersive, interactive experiences for their patrons
Museums want immersive, interactive experiences for their patrons. VR is a technology that’s being embraced more and more for its ability…
Phil Stuart
Nov 3, 2017
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